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Multi-Modal Instrument: A Platform for Comparative Controller Evaluation

There has been increasing research interest in real-time performance control of sound synthesis as the variety of hardware available to mediate this control has expanded, chiefly through changes in video game and mobile device technology and the arrival of programmable Open Source Hardware systems.  These devices offer a range of new interactions with real-time synthesis software, such as multi-touch surfaces, tangible objects, orientation and motion capture (i.e. Continue reading →